Zombieland

Based on Jasper Potts’ 3DViewer app (with support for importing OBJ, MAX, and MAYA files), we are developing an importer for FBX files into JavaFX. Below is a picture of our developer trying to understand the FBX format a screenshot of the extended 3DViewer app after loading an FBX file containing a zombie.

A JavaFX viewer application showing a Zombie object imported from an FBX file.

A JavaFX viewer application showing a Zombie object imported from an FBX file.

For implementing this importer, we took

The importer currently loads all mesh, material, and texture information from all nodes in the FBX graph. We support ASCII and binary file formats.

We do not yet load light, camera, and animation data (the former two should be quite simple, while animation will probably take longer).

Our work is still ongoing, and I hope we can have an improved version soon. Stay tuned!

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10 thoughts on “Zombieland

  1. Pingback: Java desktop links of the week, August 26 « Jonathan Giles

  2. Pingback: JavaFX links of the week, August 26 // JavaFX News, Demos and Insight // FX Experience

  3. Is the code for this importer publically available somewhere? We’re interested in importing FBX models in libgdx and are having some issues with the fbxconv tool.

  4. Pingback: An FBX Importer Library for JavaFX | Uwe's Blog

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